Kai Investment Company was established 40 years: the era of arcade gamesoverlord
January 22, tokyo's Shibuya PARCO, a different level of cultural base, willofficially open. In the same period, Nintendo, CAPCOM, and many otherwell-known gamers will also open their first official direct-sale peripheralstores on the 6th floor of the mall. An established gaming softwarecompany CAPCOM will build a fan pilgrimage site based on the Tokyo CAPCOMstore. In addition to the huge company logo, the obvious goal of thispilgrimage site is-Dragon, the company's most popular avatar and the protagonistof Street Fighter.
CAPCOM Tokyo Store
Street Fighter Capcom is
famous for action games, and its fans call it "Action Buddha" and"Arcade Fighter". Its predecessor was an information resourcemanagement company founded by Nara Tsukuba on May 30, 1979. In May 1981,our company established a subsidiary-Japan Capsule Computer Co., Ltd. InSeptember of this year, the two companies were renamed Sambee Co., Ltd. InJune 1983, Tsumoto established an old capsule computer company. CapCom isfrom Capsule Cap and Computer Communications, which means "capsules fullof fun in games." Finally, in January 1989, Kaitou Corporation andits parent company, Sanbi, merged into today's Kaitou company.
Since its establishment in the center of Osaka, the Asia PacificCommunications Corporation headquarters has beenunknown. Interestingly, the work that made this arcade overlord famouslyhappened to be named "Street Fighter" (Street Fighter). Jerbawas released on August 30, 1987. This story tells how Japanese karatemaster Dragon constantly challenged masters from all over the world to provehis martial arts. The name Dragon comes from the name "Dragon"of game developer Nishiyama.
The first generation of Street Fighter The
first generation of Street Fighter cannot choose a character. 1P is adragon, 2P is the same American-Japanese hybrid and the military brother Ken ofthe dragon. After the start of the competition, national flags of China,Japan, the United Kingdom and the United States will appear. Players canchoose a country to play the game. Each country has twoopponents. Players can only advance to the next level after defeating twoopponents. After all four countries have cleared customs, they will haveto face Thailand, the last checkpoint.
The first generation of Street Fighter turned on and off the screen
as a fighting game. The operation of Street Fighter created an epoch-makinginitiative, and its complexity is far higher than the originator of fightinggames-the red and white machine game "Kung Fu". The direction controlof the joystick is divided into eight directions: up, top left, left, bottomleft, bottom right, bottom right, bottom right, and top right. It alsoextends the upper, lower, and defensive lines of previous fighting games to theupper, middle, and lower lines. For the first time, the game launches thekilling skill system, which is a gorgeous trick different from ordinaryfists. The killing skill must be used in a short time. Use a joystick toswing a combination of several directions in succession, and use fists and footkeys. The killing skills of the two protagonists, such as long-distanceqigong, wave boxing, air skills, dragon boxing, as well as leg skills andwhirlwind feet, need to be issued in this way. For the concept of Amway'skiller skills, this version of the killer skills exaggerates itslethality. After the opponent's fist waved two or three times, itbasically became GG.
The first generation of Street Fighter killing skills
In 1991, the sequel "Street Fighter 2: World Warrior" (Street Fighterii: "World Warrior") was born. The game has eight characters tochoose from, often referred to as the "eight-player street fighter",which increases the playability of the game. In this version, after oneplayer selects a character, the second player or the central processing unitcannot select the same character. The story of customs clearance issimilar to the first generation of Street Fighter. Players need to defeatall seven opponents before they can fight the four kings of the terrorist organizationShadow Legal Criminal Group. The game pays tribute to the firstgeneration, and the final two-level opponents are still in Thailand.
In addition to the similarity of lungs and boxing skills, the eight-personstreet fighter has added six new characters with different processing andkilling skills. CAPCOM also added sound effects when casting characterskills, and added unique national scenery and background music in each fightingarena. The game quickly conquered players with fresh graphics and personality,becoming the most popular arcade fighting game at the time. For the firsttime, it established CAPCOM in fighting games and arcade games.
In 1992, the Armed Police also launched "Street Fighter 2: ChampionEdition" (Street Fighter II: Champion Edition), or "TwelveStreets". Players can finally choose the four heavenly kings thatcause them great trouble. Game also
Capcom is not only the overlord of fighting arcade games, but also the masterof arcade game level clearance. Due to the success of the King of Fightersgeneration, CAPCOM also began its sequel, StreetFirter '89. At that time,Ryoshi Nishiyama, the developer of Street Fighter 2 V, had left. Under theinfluence of TECHN
Message